Codex: Craftworlds is a seriously awesome book. Index Eldar struggled, and there was a reason everyone was playing Ynnari. Now however. Hey everyone, Reecius here to continue the review of the new 8th ed Codex: Craftworlds review. This time, we will cover most of the units in the. It’s official – the next codex for Warhammer 40, (and the first xenos Older hobbyists among you may remember Craftworld Eldar, which.
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In the game, the Eldar are a fast army with great guns, awesome toys and the resilience of strawberry shortcake.
In the situations where it’s actually useful, it’s very good as you can potentially bait an opponent into making some very poor target Priority decisions while saving your Lightning Fast Reflexes for a more valuable unit.
Ghost Sword Wraithblades or Wraithguard with Shimmershields? Given how fast most of your army will be as well, it may not be a bad idea to cdaftworld Faolchu’s Wing on a footslogging Warlock or Spiritseer so that they can keep pace with eldra wards.
Depending on how important cractworld Fire Dragons are, consider taking a non-warlord Autarch or Warlock to provide re-roll support or defensive buffs so that they can do their jobs effectively and potentially even survive the following turn.
Unlimited Soulbursts of each type on any turn can easily compensate for the lost attributes and Battle Focus.
crafteorld Warp Spiders can easily bump up to a -4 to hit modifier much the same way Shadow Spectres can; Flicker Jump, Crafhworld and Lightning Fast reflexes can all be stacked if your Spiders find themselves in a pinch, though keeping enemy units further than 12″ away may prove challenging since that just happens to be the range of their Death Spinners. Wraithlords love the added durability, of course, and synergize quite well with a Wraithseer casting Enliven to give it a better chance to get into glorious melee combat.
The LoW units have been hit the hardest, and now there’s just not much that they bring to the table for how much they cost craftqorld point wise and financially! Out of all crfatworld Aspect Warriors, they offer the single longest range fire support and can flexibly bring down a wide variety of targets that your Banshees, Scorpions and Dire Avengers will be struggling with.
Cast any non-Quicken buffs on the Spears, then Quicken them. Synonymous with Wraith units, it should come as no surprise that Iyanden offers the most incentives to field anything Wraith related.
Need re-roll support and an extra Fusion gun for your Fire Dragons?
Warlocks and Spiritseers love getting the chance to shake off the odd Mortal Wound they may pick up from the stray Perils that occasionally crop up in Psyker-heavy detachments as well. Applicable Wraith Host Units: Sadly, this is a one-time thing per battle, so make sure your priorities are clear before committing to a target.
Dark Reapers are always a welcome supplement, as they can soften up a target from afar before you have your Banshees, Wraithblades or Shining Spears swoop in for the kill. Conversely, rapid Dispersed Blasts can all but evaporate any individual blob you want off the board with a barrage of D6 S6 shots assuming you have only two Fire Prisms fielded, that’s still 4D6 shots, assuming they haven’t moved much.
Granted, it may be more cost effective to stick with the standard fair offered in the more conventional detachment slots. Howling Banshees are your cheap, semi-squishy anti-horde infantry while Wraithblades are your expensive, durable and strong anti-horde, MEQ and TEQ infantry. The main advantage an Aliatoc Footdar list has is that the -1 to Hit will help your melee units actually get close enough to charge in the first place, something a lot of people overlook.
Unfortunately, no other unit in this slot can directly benefit from soulbursts, but can at least attempt to trigger it for any of your infantry or bikers in a pinch. A Guardian heavy list benefits from this as it allows you to max out the Squad sizes for double Weapon Platforms in one drop.
Congrats now you can cast 21 powers per turn in matched play.
The near-immunity to morale phases lets you max out their unit size to ensure the maximum amount of Lasblaster shots and mortal wounds they can dish out a turn, and can fill the mid-range anti-horde roll your wraith units might struggle with. So technically they gain no real special rule advantage in the Craftworld army list except Ancient Doom, but that is both a strength and a cocex. Works craftworl as a force multiplier for squads of Dark Reapers, especially if given the Mark of the Incomparable Hunter trait and a Reaper Launcher to not only stay at range, but also to snipe your opponent’s characters.
Iyanden – Crafrworld Wraithsight 1 CP: Re-roll all failed to-wound rolls against a unit with the Slaanesh keyword. Use Doom or the standard CP reroll instead.
Named Characters must take the Craftworld Trait associated with their Craftworld. Leave the rest of your detachments as pure Craftworlds.
Guardian Defenders can become extremely difficult to clear off objectives, especially if fielded in maximum squad sizes. With the Codex returning Howling Banshee’s Overwatch immunity alongside acrobatic advances and charges which they can now perform fldar in the same turngetting into melee combat is easier than ever for these aspect warriors. Should you elect to combine the skills of the Aeldari as a whole into one detachment, fielding a Reborn Warhost may corex the best option for you depending on what you wish to bring.
Draftworld the other craftworld flyers do indeed prefer the Alaitoc attribute as well, though the Hemlock is arguably the best choice if you’re going to use this slot at all.
Codex: Craftworld Eldar (3rd Edition) – Warhammer 40k – Lexicanum
Particularly helpful if your Wraithguard are lugging Wraithcannons. Used at the start of your turn. Shining Spears are the best unit by far for Ynnari to use as they will always benefit from any Soulburst action other than Psychicit’s very easy to have them wipe a small Tactical Squad or character then Soulburst over to a unit you want to Charge. While this costs each affected squad d3 Mortal Wounds, you’re at worst losing 1 Wraithblade in exchange for what’s likely the entirety of the squad they just charged.
They are still available in the Index but are no longer “officially” supported. If the are any enemy units within 1″, you can fall back Fielding Corsairs more as a supplementary force as opposed to your core army is strongly advised. All attacks against that unit are resolved at -1 to hit for the rest of the phase.
Makes Footdar lists hilariously broken outside of Matched Play. This way the only real loss is access to the Warlord traits, Path of Command, and a free relic. Pick a friendly Farseer.
If you’re planning on taking a Phoenix Lord aside from Asurmen, your Elite choice will likely be the determining factor for this, and will obviously determine your list’s focus should you choose to do so.
Dark Reapers are once again your go-to standard. You have a good number craftworlf units that benefit more from Word of the Phoenix and Strength from Death than they ever would Battle Focus. Howling Banshees are good for clearing up hordes and tying up enemies in melee combat, while Striking Scorpions are better at dealing with MEQ targets and are more suited for backline assaults compared to your other choices.
All the other Phoenix Lords offer particularly powerful perks, though they’re all limited specifically to their respective Aspect Warriors and should probably only be used if you plan on focusing on them. Warp Spiders are more expensive, but they’re sturdier and able to handle MEQ targets better than the Hawks can.
Craftworld Specific [ edit ] Strategems craftworpd can naturally only be used by their specific craftworld in an attempt to augment what those forces already specialize in. Sadly, there currently aren’t any Corsair-specific HQ units in 8th Edition.